Web3D Best Paper Award For Real-Time Eye Simulation

A team from UBC Computer Science led by Professor Dinesh Pai received the Web3D Best Paper Award for Real-Time Eye Simulation at the 2016 ACM SIGGRAPH Web3D conference, held in Anaheim, CA, from July 22 to July 24, 2016. 

The region of the face around the eyes is critically important for conveying lifelike realism in character animation, especially for human characters. But this has proved extremely challenging in real-time settings such as games and in the web browser. UBC research in Prof. Pai's group addresses this key deficiency with new techniques and software that can run in real-time in modern browsers, including on mobile phones.

For more information, and to try the software, visit

http://www.cs.ubc.ca/research/eyemoveweb3d16/

D. R. Neog, J. Cardoso, A. Ranjan and D. K. Pai,

``Interactive Gaze Driven Animation of the Eye Region,'' in Proceedings of the ACM SIGGRAPH Web3D conference (21st Annual International Conference on 3D Web Technology), Anaheim, CA, July 22-24, 2016.

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