Haptics in Education
Educational haptic platforms can leverage various modalities in order create effective interactive environments that can support embodied physical interactions. These platforms have the potential to leverage a student’s physical intuition to make abstract topics in physics, math, and other fields of science more concrete.
However, the design and implementation of effective haptic educational devices/software remains an area for further research.
This project aims to capture effective haptic educational guidelines and manifest them in solution forms such as new types of haptic displays. Our goal is to create solutions that can provide students with intuitive ways to experience various STEM concepts by making them more accessible or to help students approach these concepts in a more tangible way.
Seifi, H., Chun, M., Gallacher, C., Schneider, O.S., MacLean, K.E. "How Do Novice Hapticians Design? A Case Study in Creating Haptic Learning Environments" in IEEE Transactions on Haptics, 2020, pp. 1-15.
Davis, R., Martina-Ortiz, M., Schneider, O., MacLean, K. E., Okamura, A. M., Blikstein, P. "The Haptic Bridge: Towards a Theory of Haptic-Supported Learning." Interaction Design and Children (IDC'17), 2017.
Minaker G., Schneider O., Davis R., MacLean K.E. "HandsOn: Enabling Embodied, Creative STEM e-learning with Programming-Free Force Feedback." Int'l Conf on Human Haptic Sensing and Touch Enabled Computer Applications 2016 July. (Best Poster Award)
Kianzad, S., Chen, G., & MacLean, K. E. (2021). "PAL: A Framework for Physically Assisted Learning Through Design and Exploration With a Haptic Robot Buddy." Frontiers in Robotics and AI.