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Class Summary |
| AffineTransform2d |
A 3 x 3 matrix which implements general 2D affine transformations. |
| AffineTransform2dObject |
Base class for 3 x 3 matrices representing 2D affine transformations. |
| AffineTransform3d |
A 4 x 4 matrix which implements general 3D affine transformations. |
| AffineTransform3dObject |
Base class for 4 x 4 matrices representing 3D affine transformations. |
| AxisAngle |
Axis-angle representation of a rigid-body rotation. |
| CholeskyDecomposition |
Constructs the Cholesky decomposition of a
symmetric positive definite matrix. |
| LUDecomposition |
Constructs the LU decomposition of a square matrix. |
| Matrix2d |
A general 3 x 3 matrix with the elements stored as explicit fields. |
| Matrix2dObject |
Base class for 2 x 2 matrices in which the elements are stored as explicit
fields. |
| Matrix3d |
A general 3 x 3 matrix with the elements stored as explicit fields. |
| Matrix3dObject |
Base class for 3 x 3 matrices in which the elements are stored as explicit
fields. |
| Matrix4d |
A general 4 x 4 matrix with the elements stored as explicit fields. |
| Matrix4dObject |
Base class for 4 x 4 matrices in which the elements are stored as explicit
fields. |
| MatrixNd |
Implements general m x n matrices, along with most the commonly
used operations associated with such matrices. |
| MatrixObject |
Base class for matrices. |
| Point2d |
A 2D spatial point. |
| Point3d |
A 3D spatial point. |
| Quaternion |
Implements a quaternion as a fixed-size 4 element vector. |
| RandomGenerator |
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| RigidTransform2d |
A specialized 3 x 3 matrix that implements a two-dimensional rigid body
transformation in homogeneous coordinates. |
| RigidTransform3d |
A specialized 4 x 4 matrix that implements a three-dimensional rigid body
transformation in homogeneous coordinates. |
| RotationMatrix2d |
|
| RotationMatrix3d |
A specialized 3 x 3 orthogonal matrix, with determinant 1, that described a
three-dimensional rotation. |
| SubMatrixNd |
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| SVDecomposition |
Constructs the singular value decomposition (SVD) of a matrix. |
| SymmetricMatrix3d |
A symmetric 3 x 3 matrix with the elements stored as explicit fields. |
| Vector2d |
Implements a 2 element vector, along with its most commonly used operations. |
| Vector3d |
Implements a 3 element vector, along with its most commonly used operations. |
| Vector4d |
Implements a 4 element vector, along with its most commonly used operations. |
| VectorNd |
Implements general vectors, along with their most commonly used operations. |
| VectorObject |
Base class for vectors. |