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Background and Motivation:
Over the past decade there has been an
increasing
interest in electronic games as educational tools.
Educational games are known
to be very motivating and they
can naturally embody important learning design principles like
exploration,
immersion, feedback, increasingly difficult challenges to master. However, there are mixed results on their
actual pedagogical effectiveness, indicating that this effectiveness
strongly
depends upon preexisting students’ traits such as meta cognitive skills
and
learning attitudes. These results are
consistent with the mixed results on the effectiveness of exploratory
learning
environments, not surprisingly since most educational games are
exploratory
learning environments with a stronger focus of entertainment.
Artificial Intelligence is already playing an
increasingly integral part in both non-educational game design, and the
design
of more effective exploratory learning environments. This
workshop aims to explore if and how AI techniques can also help improve
the
scope and value of educational games.
The overall goal of the workshop
is to bring
together
people who are interested in exploring how to integrate games with
intelligent
educational technology, to review the state-of-the –art, and formulate
directions for further exploration.
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