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Tongue firmly in cheek, here is our prediction for the SIGGRAPH 2007 papers. (And unfortunately, UBC got shut out yet again) Please add as you see fit! * Cutting and Pasting SIGGRAPH Papers * Generalized Point Set Surfaces: Segment Set Surfaces * Simulating Every Single Thing in the World in Real Time (Reduced Ten Degree of Freedom Model) * Cool Things To Do With Two Billion Cameras * Oops, There's Another Bug In Noise * Fluid Animation Via Complicated Numerical Analysis Buzzwords * A Simple, Chromatic-Voronoi-GPU/PPU-OBBTree-PointBased-SemiStoachastic-QuasiRigid-JIT-PDQ Culling Strategy for Real Time Collisions * Metropolis Sampling and Photo Mapping for Ray-Tracing Globally Illuminated Jello, on the GPU * Lots and Lots of Stuff Falling on Top of Other Stuff * Generalized Segment Set Surfaces: Triangle Set Surfaces * Capturing Real World Illumination, Exhaustively * Real-Time Rendering of Ultra Low Dynamic Range Scenes * PASTA: Peculiar <noautolink>AcronymS</noautolink> are Terribly Amusing
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Topic revision: r2 - 2006-04-30
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RobertBridson
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