Tongue firmly in cheek, here is our prediction for the SIGGRAPH 2007 papers. (And unfortunately, UBC got shut out yet again)
Please add as you see fit!
- Cutting and Pasting SIGGRAPH Papers
- Generalized Point Set Surfaces: Segment Set Surfaces
- Simulating Every Single Thing in the World in Real Time (Reduced Ten Degree of Freedom Model)
- Cool Things To Do With Two Billion Cameras
- Oops, There's Another Bug In Noise
- Fluid Animation Via Complicated Numerical Analysis Buzzwords
- A Simple, Chromatic-Voronoi-GPU/PPU-OBBTree-PointBased-SemiStoachastic-QuasiRigid-JIT-PDQ Culling Strategy for Real Time Collisions
- Metropolis Sampling and Photo Mapping for Ray-Tracing Globally Illuminated Jello, on the GPU
- Lots and Lots of Stuff Falling on Top of Other Stuff
- Generalized Segment Set Surfaces: Triangle Set Surfaces
- Capturing Real World Illumination, Exhaustively
- Real-Time Rendering of Ultra Low Dynamic Range Scenes
- PASTA: Peculiar AcronymS are Terribly Amusing
- Global Illumination for Fun and Profit
- Squishing, Smashing, Burning, Melting, and Vaporizing the Stanford Bunny
- Funniest Home Videos of People in Mocap Suits