Tongue firmly in cheek, here is our prediction for the SIGGRAPH 2007 papers. (And unfortunately, UBC got shut out yet again)

Please add as you see fit!

  • Cutting and Pasting High Dynamic Range Video
  • Generalized Point Set Surfaces: Segment Set Surfaces
  • Simulating Every Single Thing in the World in Real Time (Reduced Ten Degree of Freedom Model)
  • Cool Things To Do With Two Billion Cameras
  • Oops, There's Another Bug In Noise
  • Fluid Animation Via Complicated Numerical Analysis Buzzwords
  • Generalized Segment Set Surfaces: Triangle Set Surfaces
  • A Simple, Chromatic-Voronoi-GPU/PPU-OBBTree-QuasiRigid-JIT-PDQ Culling Strategy for Real Time Collisions
  • Generalized Metropolis Sampling and Photo Mapping for Ray-Tracing High-Dynamic-Range Jello, on the GPU
  • Lots and Lots of Stuff Falling on Top of Other Stuff
  • Capturing Real World Illumination, Exhaustively
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Topic revision: r1 - 2006-04-30 - RobertBridson
 
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