| abs() const | Coord | |
| Coord() | Coord | |
| Coord(double x, double y=0.0, double z=0.0) | Coord | |
| Coord(VRSFVec3f coord) | Coord | |
| cross(const Coord &c1, const Coord &c2) | Coord | [friend] |
| dot(const Coord &c1, const Coord &c2) | Coord | [friend] |
| normalize() | Coord | |
| operator *(double d) const | Coord | |
| operator *=(double d) | Coord | |
| operator+(const Coord &coord) const | Coord | |
| operator+=(const Coord &coord) | Coord | |
| operator-(const Coord &coord) const | Coord | |
| operator-() const | Coord | |
| operator-=(const Coord &coord) | Coord | |
| operator/(double d) const | Coord | |
| operator/=(double d) | Coord | |
| operator=(const Coord &coord) | Coord | |
| operator==(const Coord &coord) const | Coord | |
| operator[](int i) | Coord | |
| operator[](int i) const | Coord | |
| setCoords(double x=0.0, double y=0.0, double z=0.0) | Coord | |
| sqrabs() const | Coord | |
| unit() const | Coord | |
| x | Coord | |
| y | Coord | |
| z | Coord |