Assignment #2:
Mesh Simplifier
Submission date: Friday, 3/1/19, 23:59
Objective:
Implement vertex-removal and edge-collapses based mesh simplifiers. Experience the difference between understanding a geometry processing algorithm on a theoretical level and actually implementing it.Tasks:
Instructions:
Submission:
Visualization:
First of all, make sure you download the latest version of minimesh. The "Mesh_buffer" class contains two function "set_face_colors" and "set_vertex_colors" which sets the colors of vertices or faces. Note that Mesh_buffer expects the colors to be in a continuous order. Therefore, if the mesh is fragmented the color of vertex i must be inside the defrag_map.old2new_vertices[i]th column of the matrix that you pass to "set_vertex_colors".