/**
 * This applet demonstrates learning in a simple game. It isn't designed to be general or reusable.
<p>
 * Copyright (C) 2006  <A HREF="http://www.cs.ubc.ca/spider/poole/">David Poole</A>.
<p>
 * This program is the controller for a learning agent. The GUI is in <A
   HREF=SGameGUI.java">SGameGUI.java</A>.  The environemnt code is at
   <A HREF="SGameEnv.java">SGameEnv.java</A>. The controller is at <A
   HREF="SGameController.java">SGameController.java</A>.
<p>
 This program is free software; you can redistribute it and/or
 modify it under the terms of the GNU General Public License
 as published by the Free Software Foundation; either version 2
 of the License, or (at your option) any later version.
<p>
 This program is distributed in the hope that it will be useful,
 but WITHOUT ANY WARRANTY; without even the implied warranty of
 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 GNU General Public License for more details.
<p>
 You should have received a copy of the GNU General Public License
 along with this program; if not, write to the Free Software
 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.


 * @author David Poole  poole@cs.ubc.ca
 * @version 0.01 2008-04-17 */

public class SampleGame
{
    public int r00 = 10;
    public int r01 = 5;
    public int r10 = 5;
    public int r11 = 20;
    public int c00 = 5;
    public int c01 = 10;
    public int c10 = 15;
    public int c11 = 5;
}