Tongue firmly in cheek, here is our prediction for the SIGGRAPH 2007 papers. (And unfortunately, UBC got shut out yet again)
Please add as you see fit!
- Cutting and Pasting High Dynamic Range Video
- Generalized Point Set Surfaces: Segment Set Surfaces
- Simulating Every Single Thing in the World in Real Time (Reduced Ten Degree of Freedom Model)
- Cool Things To Do With Two Billion Cameras
- Oops, There's Another Bug In Noise
- Fluid Animation Via Complicated Numerical Analysis Buzzwords
- Generalized Segment Set Surfaces: Triangle Set Surfaces
- A Simple, Chromatic-Voronoi-GPU/PPU-OBBTree-QuasiRigid-JIT-PDQ Culling Strategy for Real Time Collisions
- Generalized Metropolis Sampling and Photo Mapping for Ray-Tracing High-Dynamic-Range Jello, on the GPU
- Lots and Lots of Stuff Falling on Top of Other Stuff
- Capturing Real World Illumination, Exhaustively