Difference: UbiquitousComputingGroup (1 vs. 2)

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This is a placeholder for the Ubiquitous Computing Group wiki page
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Ubicomp Group Wiki Page

Welcome to the temporary location for the the Ubiquitous Computing Group wiki page
 
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Proposed date and time for next meeting
  • April 11, 2005 @ 3pm somewhere (or later)
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Next Meeting

Confirmed date and time for next meeting
  • May 6, 2005 @ 10am CS1 room 202

Proposed agenda

  • Introductions
    • who you are and why you're here, interests?
  • Group scope and objectives
    • what is ubicomp, pervasive computing, mobile computing?
    • what are this group's objectives?
  • Group activities (see more ideas below)
    • collaborative web site, blog, wiki
    • reading group
    • facilitate project collaboration
    • provide feedback for papers, proposals
    • pool resources
    • forum for current research ideas
  • RESCALE project proposal (see below)
    • introduce ubicomp project proposed by David Vogt
  • Other?
  • Next steps
    • schedule next meeting
    • follow up activities

Project Proposals

RESCALE

RESCALE, “Researching Campus Learning Ecosystems,” an infrastructure for researching teaching and learning on an unprecedented scale. RESCALE re-conceptualizes the entire UBC academic community as a dynamic learning ecosystem. Its bold research objective is to support an investigation of teaching and learning across time, space, and place. This objective applies well to the enormous investments of organizations everywhere to understand and support learning in order to optimize their own learning ecosystems. Support for this research requires an innovative infrastructure, featuring wireless technology, spaces for meaningful collaboration, and leading edge technology that will support systematic data collection, analysis, synthesis and ultimately, effective dissemination of findings.

Papers

Zhai S, Kristensson PO, Smith BA (2005). In search of effective text input interfaces for off the desktop computing. Interacting with Computers 17(3):229--250 <doi:10.1016/j.intcom.2003.12.007>

Abstract: It is generally recognized that today's frontier of HCI research lies beyond the traditional desktop computers whose GUI interfaces were built on the foundation of displaypointing devicefull keyboard. Many interface challenges arise without such a physical UI foundation. Text writingranging from entering URLs and search queries, filling forms, typing commands, to taking notes and writing emails and chat messagesis one of the hard problems awaiting for solutions in off-desktop computing. This paper summarizes and synthesizes a research program on this topic at the IBM Almaden Research Center. It analyzes various dimensions that constitute a good text input interface; briefly reviews related literature; discusses the evaluation methodology issues of text input; presents the major ideas and results of two systems, ATOMIK and SHARK; and points out current and future directions in the area from our current vantage point.

 
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Links

Various Notes and Ideas

 Ideas for next meeting
  • Purpose of Mobile Computing Group
  • How can the group facilitate collaboration
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  • Digital home architecture (lot's of ideas here around UPNP, JINI etc.)
  • (put your ideas here)
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Links

-- MikeBlackstock - 05 Apr 2005

Revision 12005-04-05 - MikeBlackstock

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Added:
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META TOPICPARENT name="MikeBlackstock"
This is a placeholder for the Ubiquitous Computing Group wiki page

Proposed date and time for next meeting

  • April 11, 2005 @ 3pm somewhere (or later)

Ideas for next meeting

  • Purpose of Mobile Computing Group
  • How can the group facilitate collaboration
  • Schedules (Meeting time and such)
  • (put your ideas here)

Ideas for group

  • pool resources (hardware, gadgets)
  • share ideas
  • set up a web site & wiki
  • collaborate on larger projects to target bigger conferences
  • Common list of industry/academic contacts (may be useful for people in other groups to see who has contacts where)
  • Cross Faculty Collaboration? (ie. Engineering, Biomedicine)

Project title ideas

  • Scalable ubiquitous computing application infrastructure
  • Location-based/Context-aware gaming
  • Scalable location-based service discovery
  • Wireless Grid?
  • Streaming video to mobile devices
  • P2P and mobile computing
  • Geographical routing
  • Geographical storage
  • Aspect-oriented mobile web markup?
  • Sensor nets, ad hoc networking and robotics?
  • using cell phones as game controllers on large screen displays
  • Wireless gaming, issues about wireless streaming and routing
  • TCP/IP supports in wireless networks
  • Small device user interface issues
  • Spontaneous collaboration using mobile devices
  • Building Software Product Lines for Mobile Devices
  • Multi-Device/Communication sync service (ie. Sync any device whenever you hit a sync 'hot spot')
  • Digital home architecture (lot's of ideas here around UPNP, JINI etc.)
  • (put your ideas here)

Links

-- MikeBlackstock - 05 Apr 2005

 
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