This glyph draws a textured square using the "viewTexture" node property value. If this property has no value, the square is then colored using the "viewColor" node property value.
Public Member Functions | |
Square (GlyphContext *gc=NULL) | |
virtual | ~Square () |
virtual void | draw (node n) |
virtual Coord | getAnchor (const Coord &vector) const |
Protected Member Functions | |
void | drawSquare () |
void | drawSquareBorder () |
Protected Attributes | |
GLuint | LList |
bool | listOk |
|
|
|
|