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project description:

Transparent Adaptation in Intelligent Multimodal Human-Machine Systems

 

 

For more information, contact Karon MacLean.

investigators:

MacLean, Akins, Conati, Fels, Rensink, Pai

research staff:

Positions available:

students:

Positions available: Psychology

industry partners:

Immersion Corp., San Jose, CA, USA
Nissan Research Center, Yokohama, Japan
Tactex Controls Inc., Victoria, BC, Canada

funding source:

PRECARN - IRIS

duration:

2002-2005

Interface transparency occurs when the user's efforts are entirely directed at a task, and not at the interface that supports that task. Transparency is vital in many situations, particularly where a great deal of information must be quickly integrated, and multiple tasks coordinated; but at present, many important classes of interfaces are not highly transparent.

Designing a transparent interface means knowing what the user needs, how much and how quickly the user can process supplied information in a given situation, and how to adapt the interface to this context. In our opinion, mainstream design of realtime, reactive user interfaces has been hindered by the lack of a systematic process for their design and validation, and for integrating different user sensory and control channels. Our solution to this problem will therefore be the creation of a systematic knowledge base about human abilities in the realtime context, beginning with the study of perceptual, attentional and task transparency.

This project pursues this goal with three interdependent research threads:

1) Realtime Platform: design a local network cluster which coordinates sensor and display servers with data and user model servers at the high communication bandwidths, and supports a variety of refresh rates and server operating systems.

2) Interplay between conscious and nonconscious processing: Determine the characteristics of both types of process in the visual, auditory and haptic domains by extending existing psychophysical experimentation techniques.

3) Transparent adaptive user modeling and interface prototyping: Iteratively design and evaluate interfaces that adapt conscious and nonconscious user feedback, including that perceived at "rapid" rates, through sensing and interpretation of user state.

related publications:

 

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