CPSC 314_101_2015W

Course Title: 
Computer Graphics
Instructor(s): 
Course Info
Course Number: 
CPSC 314
Section: 
101
Term: 
Term 1
Location
Building: 
DMP
Room: 
301
Dates
Year: 
2015 Winter
Days: 
MWF
Time (start): 
12:00 PM
Time (end): 
1:00 PM
Date (start): 
Sep 08, 2015
Date (end): 
Dec 04, 2015

Human vision and colour; geometric transformations; algorithms for 2-D and 3-D graphics; hardware and system architectures; shading and lighting; animation. (Consult the Credit Exclusion list within the Faculty of Science section of the Calendar.)

Extended Description: 

The course will provide an introduction to the theory and practice of computer graphics algorithms, including different aspects of modelling, rendering and basic animation. We will focus on the modern programmable graphics pipeline with vertex and fragment shaders. This course is the first in our sequence on computer graphics, followed by Modeling (CPSC 424) and Animation (CPSC 426) as well as several graduate CG courses.

Topics to be covered include most or all of the following: geometric transformations; the rendering pipeline, including perspective projection, scan conversion, and hidden surface removal; lighting and illumination; texture mapping; colour models; geometry modeling and data structures; complex shading algorithms; ray-tracing; animation; graphics APIs; GPUs.

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