Research
I do research in computational physics, specialized in cloth simulation. My graduate supervisor is Robert Bridson. The topics and mathematical methods I study include: constrainted dynamics, deformable objects, collision detection, finite element method (FEM) and constrainted optimization, etc.
Thesis: Isometrically Deforming Cloth with Simultaneous Collision Handling [Abstract] [Full text]
Animations
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Rendered with Blender and YafaRay
Publications
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Rapid Surface and Volume Mesh Generation from Depth-Augmented Visual Hulls
[PDF]
[ACM DL]
(The 2nd place in SIGGRAPH Student Research Competition) |


