| Name | Degree | Thesis |
| Ernest Torres Vidal | M.Sc. | in progress |
| Li Li | M.Sc. | in progress |
| Kai Ding | M.Sc. | in progress |
| Will Chao | M.Sc. | in progress |
| Michael Dinelle-Welsman | M.Sc. | in progress |
| Name | Degree | Thesis or Project | on to ... |
| Dr. Nicolas Bonneel | Postdoc | various | postdoc INRIA Nancy (Bruno Levy) |
| Dr. Philippe Beaudoin | Postdoc | various | |
| Prof. Kangkang Yin | Postdoc | various | faculty, National University of Singapore |
| Dr. Jason Harrison | Postdoc | various | software |
| Dr. Fabrice Neyret | Postdoc | various | CNRS senior researcher |
| Dr. Alexis Lamouret | Postdoc | various | |
| Dr. Eric Langenou | Postdoc | various | |
| Dr. Stelian Coros | Ph.D. |
Real-Time Planning and Control for Simulated Bipedal Locomotion Alain Fournier Ph.D. Dissertation Award award citation |
Postdoc, Disney Research Zurich |
| Dr. Maciej Kalisiak | Ph.D. | Toward More Efficient Motion Planning with Differential Constraints | |
| Prof. Kangkang Yin | Ph.D. | Data-Driven Kinematic and Dynamic Models for Character Animation | faculty, National University of Singapore |
| Prof. Hamish Carr | Ph.D. | Topological Manipulation of Isosurfaces(cosup. with Jack Snoeyink) | faculty, University of Leeds |
| Prof. Petros Faloutsos | Ph.D. | Composable Controllers for Physics Based Character Animation | faculty, UCLA |
| Joe Laszlo | Ph.D. | (interactive control of physics-based animation) | |
| Suwen Wang | M.Sc. | Physics-based animation of primate locomotion | to be determined |
| Ben Jones | M.Sc. | Rising Motion Controllers for Physically Simulated Characters | Ph.D. at University of Utah |
| Andrej Karpathy | M.Sc. | Staged learning of agile motor skills | Google intern; Ph.D. at Stanford |
| Roey Flor | M.Sc. | Template Based Sketch Recognition Using Hidden Markov Models | Medical Imaging Software Developer |
| Steven Chang | M.Sc. | Semi-Automatic fitting of deformable 3D models to 2D sketches (cosup with Alla Sheffer) | Industry -- Games |
| Kevin Loken | M.Sc. | Imitation-based Learning of Bipedal Walking Using Locally Weighted Learning | Industry -- Games |
| Andrew Adam | M.Sc. | Planning dynamic vehicle motion using move trees | Industry -- Games |
| Chen Yang | M.Sc. | Sketch-based Modeling of Parameterized Objects | Industry -- Software |
| Zhijin Wang | M.Sc. | Design and Implementation of a Voice-Driven Animation System | Orbital Technologies |
| Dan Xiao | M.Sc. | Sketch-based Instancing of Parameterized 3D Models | Industry -- Games |
| Dana Sharon | M.Sc. | Synthesis of Stylized Walking Controllers for Planar Bipeds | Industry -- Games |
| Ken Alton | M.Sc. | Shaping and Policy Search for Nearest-Neighbour Control Policies for Vehicle Steering | Ph.D., Google |
| Peng Zhao | M.Sc. | Animation Palette: An Interface for Prototyping Dynamic Aerial Motions | Microsoft; Google |
| Matthew Thorne | M.Sc. | Motion Doodles: A Sketch-based Interface for Character Animation | Industry -- Games |
| Daniel Taranovsky | M.Sc. | Guided Control of Intelligent Virtual Puppets | ATI, Toronto (graphics hardware) |
| Cathy Jansen | M.Sc. | (natural language interfaces for animation) | Instructor, U of Toronto |
| Maciej Kalisiak | M.Sc. | A Grasp-Based Motion Planning Algorithm for Intelligent Character Animation | Ph.D. |
| Jimmy Talbot | M.Sc. | Accurate Characterization of Skin Deformations Using Range Data | entrepreneur, software developer |
| Ivan Neulander | M.Sc. | Rendering Generalized Cylinders Using the A-Buffer | Film and VFX (Rhythm & Hues) |
| Nick Torkos | M.Sc. | Footprint-Based Quadruped Motion Synthesis | Industry -- Games |
| Joe Laszlo | M.Sc. | Limit Cycle Control of Dynamic Bipedal Locomotion | Ph.D. |
| Petros Faloutsos | M.Sc. | Physics-based Animation and Control of Flexible Characters | Ph.D. |
| Pedro Huang | M.Sc. | Planning for Dynamic Motions Using a Search Tree | Film and VFX (Rhythm & Hues) |
| Xiaohuan Wang | M.Sc. | An Adaptive Rendering and Display Model for Networked Applications | Apple |
| Ryan Kim | M.Sc. | Automatic Motion Synthesis Using Pose Controllers | Industry -- Games |