Build Log
  

Build started: Project: GLUtils, Configuration: Release|Win32

Command Lines
  
Creating temporary file "c:\Documents and Settings\scoros\Desktop\tmp\release\src\GLUtils\Release\RSP00001255121728.rsp" with contents
[
/O2 /Ot /I "../" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_VC80_UPGRADE=0x0710" /D "_MBCS" /FD /EHsc /MT /arch:SSE2 /Fo"Release\\" /Fd"Release\vc90.pdb" /W3 /c /TP /wd4996 ".\GLCamera.cpp"

".\OBJReader.cpp"

".\GLUtils.cpp"

".\GLTexture.cpp"

".\GLMesh.cpp"
]
Creating command line "cl.exe @"c:\Documents and Settings\scoros\Desktop\tmp\release\src\GLUtils\Release\RSP00001255121728.rsp" /nologo /errorReport:prompt"
Creating temporary file "c:\Documents and Settings\scoros\Desktop\tmp\release\src\GLUtils\Release\RSP00001555121728.rsp" with contents
[
/OUT:"..\binaries\Release\GLUtils.lib" ".\Release\GLCamera.obj"

".\Release\GLMesh.obj"

".\Release\GLTexture.obj"

".\Release\GLUtils.obj"

".\Release\OBJReader.obj"
]
Creating command line "lib.exe @"c:\Documents and Settings\scoros\Desktop\tmp\release\src\GLUtils\Release\RSP00001555121728.rsp" /NOLOGO"
Output Window
  
Compiling...
GLCamera.cpp
OBJReader.cpp
GLUtils.cpp
GLTexture.cpp
GLMesh.cpp
Generating Code...
Creating library...
Results
  
Build log was saved at "file://c:\Documents and Settings\scoros\Desktop\tmp\release\src\GLUtils\Release\BuildLog.htm"
GLUtils - 0 error(s), 0 warning(s)