Course Reader
- Animating Rotation with Quaternion Curves
Ken Shoemake.
- Principles of Traditional Animation Applied to 3D Computer Animation
John Lasseter.
- Spacetime Constraints
Andrew Witkin and Michael Kass.
- Animation of Dynamic Legged Locomotion
Marc Raibert and Jessica Hodgins.
- The Process of Motion Capture: Dealing with the Data
Bobby Bodenheimer et al.
- Verbs and Adverbs: Multidimensional Motion Interpolation
Charles Rose et al.
- A Hierarchical Approach to Interactive Motion Editing for Human-like Figures
Jehee Lee and Sung Yong Shin.
- Physically Based Motion Transformation
Zoran Popovic and Andrew Witkin
- Interactive Control for Physically-Based Animation
Joseph Laszlo, Michiel van de Panne, and Eugene Fiume.
- Composable Controllers for Physics-based Character Animation
Petros Faloutsos, Michiel van de Panne, and Demetri Terzopoulos.
- Motion Graphs
Lucas Kovar, Michael Gleicher, and Frederic Pighin.
- Motion Capture Assisted Animation: Texturing and Synthesis.
Katherine Pullen and Christoph Bregler.
- Optimisation of a High Bar Dismount
Mike Hiley and Maurice Yeadon.
- Robot Learning
Stefan Schaal.
- Randomized Kinodynamic Planning.
Steven LaValle and James Kuffner Jr.
- Motion Planning with Dynamics
James Kuffner Jr.
- Planning a Scientific Presentations.
Jason Harrison.
Last modified: Wed Jan 22 11:30:14 Pacific Standard Time 2003