CPSC 526    Computer Animation    September 2011

This course is about modeling the motion of humans, animals, and robots. Such models have direct application to character animation, robotics and AI, biomechanics, and computer vision. The core of the course consists of discussing current research on statistical models of motion, physics-based simulation, control methods, motor learning, motion planning, and interfaces for authoring motions. Necessary background material on animation, kinematics, dynamics, control, and machine learning will be introduced as necessary. This course does not cover how to use computer animation tools, nor is it a requirement to learn how to use these packages.

Prior experience in computer graphics, such as an introductory computer graphics course, is not necessary, although it is strongly recommended. The undergraduate animation course, CPSC 426 is not a prerequisite.

Lectures F 9:30-12:30 ICCS 206        Sept 9 - Dec 2, 2011
Prerequisites A prior graphics course or permission of the instructor.
Grading Assignments (40%), Reading and Discussion (10%), Topic Presentation (15%), Project (35%)
Instructor Michiel van de Panne office hrs: ICCS x865, by appointment
Resources
Lectures schedule
Assignments Assmt 1   
Projects January 2002 projects      January 2003 projects      January 2008 projects      January 2010 projects     

News
Jan 2, 2012