Michiel van de Panne's research interests are in physics-based models of human and animal movement,
motion planning and control, robotics, sketch-based modeling, and applications of machine learning to computer graphics.
He was recently awarded the 2016 Achievement Award
for his contributions to computer graphics.
In 2002 he co-founded the ACM/Eurographics Symposium
on Computer Animation, a leading forum for computer animation research.
He has served as Associate Editor of ACM Transactions on Graphics
(2005-2008). He has co-chaired
EG CAS 1997,
ACM/EG SCA 2002,
SBIM 2007, and SCA 2011.
He has served on numerous program committees, including
The work he did with his M.Sc. student Ivan Neulander helped form
the basis of the Rhythm & Hues hair rendering pipeline for
The Chronicles of Narnia and other films.
Michiel van de Panne obtained his B.A.Sc. in 1987 (
University of Calgary),
and his M.A.Sc. & Ph.D. in 1989 and 1994, respectively
(University of Toronto).
From 1993 to 2001 he was a faculty member in
the Department of Computer Science
at the University of Toronto. Since 2002 he has been
with the Department of Computer
Science at the University of British Columbia
as Associate Professor (2002-2008) and as Full Professor (2008-).
He served as Associate Head for Research and Faculty Affairs during 2011-14.
During 2000-2001, he was a visiting professor at the University of British Columbia,
and founded Motion Playground Inc. to develop games and educational applications
using physics-based animation and simulation. He was a visting Researcher at INRIA Sophia Antipolis