Comparison raycasting: 4.96 splatting: 1.49 shear warp: .09 texture map: .07 [www.gris.uni-tuebingen.de/~bartz/proj/volume/Fab4/dataset1.html] A Practical Evaluation of Four Popular Volume Rendering Algorithms Meissner, Huang, Bartz, Mueller, and Crawfis. VolVis 2000 6