Task-Centered User Interface
Design
Users & Tasks
Creating Initial Design
Graphic Design Principles
Clustering
Visibility Reflects
Usefulness
Intelligent Consistency
Colour as a Supplement
Reduced Clutter
Evaluating the Design
Without Users
Cognitive Walkthrough
Action Analysis
Heuristic Analysis
"Simple and natural
dialog"
3 Forms of Analysis
Testing The Design With
Users
Wizard of Oz Technique
Collecting the Data
Thinking Aloud Method
Role of Observer
Summarizing Data
Choosing Between Design
Alternatives
Conclusion: Task-centered
User Interface Design