CPSC 414 Project 1 Steven Yang 48207005 'w' throw dumbell 'x' extinction 'p' flap 'd' stand '1' shoot left tusk '2' shoot right tusk '3' machine gun shooting all legs up completely it flies space bar changes color and mode 'l' left front leg 'm' right front leg 'n' left rear leg 'o' right rear leg 'k' trunk 'h' neck and head 't' tail wag 'r' for reset the elephant to original postion and everything goes back to before note: Extinction, throw and shoots tusks only works in "transition" mode because they can only be represented in a meaning full way in the mode. Even if the elephant is in "jump" mode, it still flies in smooth transition. extra body parts: dumbell eyes tusks tailtuff 4 bonus parts should worth 3 points bonus motion: When all legs rotate to the greatest angle set, the ear flaps, the trunk raises, the tail circulate in a ciruculate motion then the elephant flies away. 'w' for throWing the dumbell on the trunk away. As the dumbell flies away, it rotates in a circle. spacebar changes the mode from jump to transition or the other way. While doing that, the elephant changes color slowly until the set value is met. 'd' for stanD up or Down. It allows the elephant to stand up on the 2 hind legs or move back to the original position. 'p' for flaPping the ear. It starts flapping or stops flapping. 'x' for eXtinction. It basically squizzes the elephant to zero in the up down and side ways and stretches the elephant into infinite in the front and back side. Therefore, this KILLS the elephant. '1' can shoot out the left tusk. '2' can shoot out the right tusk. (they don't grow back until reset) '3' shoots the the left and right tusk one after the other continously. This can be stopped by pressing 3 again. These motions are not too complex but do require time to work on them. I believe these should deserve at least 3 out of 4 of the bonus part if not 4.