I’m interested in scientific computing with applications in computer graphics. My PhD work focused on explicit surface tracking with an eye toward the simulation of fluids, cloth, and deformable solids. My film and games experience includes work with Method Studios, Weta Digital, Digital Domain Vancouver, and Radical Entertainment.


Software


El Topo: Robust topological operations for dynamic explicit surfaces.

Exact CCD: Geometrically exact continuous collision detection for triangle meshes.


Publications


   
       

Tyson Brochu, Essex Edwards, and Robert Bridson: Efficient Geometrically Exact Continuous Collision Detection. ACM Transactions on Graphics (TOG), vol. 31, no. 4 (July 2012). Proceedings of ACM SIGGRAPH 2012. [pre-print pdf] [bib] [project]



   
       

Tyson Brochu, Todd Keeler, and Robert Bridson: Linear-Time Smoke Animation with Vortex Sheet Meshes. ACM SIGGRAPH/Eurographics Symposium on Computer Animation 2012. [pre-print pdf]



   
       

Chris Wojtan, Matthias Müller-Fischer, and Tyson Brochu: Liquid Simulation with Mesh-based Surface Tracking. SIGGRAPH 2011 course. [pdf] [project]



   
       

Tyson Brochu, Christopher Batty, and Robert Bridson: Matching Fluid Simulation Elements to Surface Geometry and Topology. ACM Transactions on Graphics (TOG), vol. 29, no. 4 (July 2010). Proceedings of ACM SIGGRAPH 2010. [pre-print pdf] [bib] [project]



   
       

Eric Brochu, Tyson Brochu, and Nando de Freitas: A Bayesian Interactive Optimization Approach to Procedural Animation Design. ACM SIGGRAPH/Eurographics symposium on Computer animation, 2010. [pdf] [bib]


   

   
       

Tyson Brochu and Robert Bridson: Animating Smoke as a Surface. ACM SIGGRAPH/Eurographics symposium on Computer animation (posters and demos), 2009. [pdf]



   
       

Tyson Brochu and Robert Bridson: Robust Topological Operations for Dynamic Explicit Surfaces. SIAM Journal on Scientific Computing, vol. 31, no. 4 (2009), pp. 2472-2493. [pdf] [bib]



   
       

Tyson Brochu and Robert Bridson: Fluid Animation with Explicit Surface Meshes. ACM SIGGRAPH/Eurographics symposium on Computer animation (posters and demos), 2006. [pdf]



Technical Report


   
       

Tyson Brochu and Robert Bridson: Numerically Robust Continuous Collision Detection for Dynamic Explicit Surfaces. Computer Science Technical Report TR-2009-03, University of British Columbia, 2009. [pdf]



Theses


   
       

Tyson Brochu: Dynamic explicit surface meshes and applications. PhD thesis, University of British Columbia, 2012. Alain Fournier Award. [pdf] [www]



   
       

Tyson Brochu: Fluid Animation with Explicit Surface Meshes and Boundary-Only Dynamics. Master's thesis, University of British Columbia, 2006. [pdf]


 

PhD UBC 2012

MSc UBC 2006

BSc University of Regina 2004

tbrochu [at] cs [dot] ubc [dot] ca