|
academic year |
2009/10 January term |
instructor
& office hours |
Dr. Joanna McGrenere (ICICS/CS X665)
Insructor office hour:
Tuesdays 3:30-4:30
TAs will be available
in your tutorial and labs.
Please make this your
first mode of contact whenever possible.
When this is not sufficient, please book
appointments via email on an as-needed basis. The TA
and project instructor assigned to your project is
usually the best initial resource for project
questions, being most familiar with your project
details.
|
| TAs |
Jeff Hendy & Matthew
Brehmer |
| email
|
cs444@cs.ubc.ca
to reach all course staff.
joanna@cs.ubc.ca
ONLY
for confidential communication with instructor.
Please use instructor's
only for necessarily personal communication. General
questions will be addressed much more quickly on
the Vista discussion group or through cs444
@ cs. |
| prerequisites |
CPSC 344 and
CPSC 310, and one of
STAT 200,
STAT 241.
|
|
lectures, tutorials & labs |
Lectures: Mon 3:00
PM,
FSC 1001
Tutorials &
Labs: Wed/Fri 15:00 - 17:00,
ICCS/CS-X360 (HCI Learning Studio)
sec L2A Wed/Fri 15:00 - 17:00
Matthew Brehmer
sec L2B Wed/Fri 10:00 - 12:00 Jeff Hendy
|
| readings |
There is no required text.
Readings will be required for
most lectures
and every tutorial. They will generally
be available online or provided to students as a
handout.
Some of the readings are
available on-line in the
ACM Digital Library. To access from off
campus, use VPN, or alternately use the
UBC Library proxy server. Set your browser
to use the proxy portal.ubc.ca:8000 (portal.ubc.ca
and port 8000) and then login using your UBC
library card number as your name and the last
five digits of your card as your password.
(Course slides will be
available on this website, linked to the
schedule page.)
|
| other
requirements |
Expenses may include:
project prototyping materials ($0-25/individual)
lock for team locker (to be retained by team at
end of term)
flip chart pad(s) - e.g.
Staples, $12 / 50 sheet pad. Your team
may choose to use a couple of these during term
|
| communication |
If you need
information or to discuss something, here's
what to do:
For basic info:
the course website (here)
Questions about
content or logistics:
- Face-to-face: Instructor
(office hours), TAs during sections.
- Post on
the Vista*
discussion group. Vista will be checked daily by
course staff, and this way the whole class can
benefit.
- Email: If the question is
not of possible relevance to the rest of the
class, then cs444@cs email list (see above)
- Instructor confidential:
For personal items, talk to or email the
instructor only (see above)
For project-related questions, please first use your twice weekly
lab/tutorial time with your TA.
If you need more time with your TA, you may be able
to book an extra appointment by talking to your TA
during your lab/tutorial time.
I am
also happy to talk to you about your project,
but your TA should be the first stop.
|
CPSC 444 is the second component in the two -course
sequence of 344 and 444.
This course builds on the design process presented in
CPSC 344 and focuses on
the underlying models of human-computer interaction
(including visual, motor, and information processing),
the theory of and advanced methods for design and
evaluation (including laboratory experiments and field
studies), and research frontiers (including Computer
Supported Cooperative Work). The main deliverable is a
team project in which students will apply the material
taught both in this course as well as in CPSC 344.
444 is structured similarly to 344.
That is, it uses a combination of formal lectures,
Problem-Based Sessions (tutorials) in which additional
content is introduced by TAs in interactive, small-group
sessions held in the CS Department's
HCI Learning Studio (X360); and
2 hours of lab time, predominantly for team project work.
Upon completion of this course, students will:
-
have knowledge
of HCI models and theories and how they
apply to the design of user interfaces
-
be familiar
with the variety of techniques and methods
for interface design, evaluation, and
analysis
-
have
experience designing and running a field
study and performing data analysis
-
have
experience designing and running a
controlled experiment and performing data
analysis
-
have
experience with some sophisticated tools for
interface prototyping and analysis and user
observation
-
be familiar
with research issues in HCI
-
have enough
background to apply these principles and
practices in industry, and to continue to
further education and research in this area
-
have
experience reading research papers and
identifying the contribution of those papers
In addition to all
university rules, regulations, and academic guidelines,
the following policies will hold in CS444:
-
Attendance and prompt arrival is
expected at all lectures, tutorials and labs. Quiz,
assignment and team project marks will suffer from
absences. A doctor's note is required to substantiate
any illness.
-
There will be no makeup for the midterm.
The final exam will absorb the midterm's component
of the grade, should the midterm be missed.
-
A student must pass the final exam
in order to pass the course.
-
To request that a deliverable be fully
or partially re-graded: the request must be
submitted in writing (not via email and not verbally)
and the full copy of the deliverable must be resubmitted
together with the written request. We reserve the
right to re-grade the entire deliverable.
-
Use of laptop computers during
lectures is prohibited.
-
Use of laptop or desktop computers in tutorial:
-
during quizzes - is prohibited
-
after quizzes - only allowed for tutorial related activity
Contact the instructor or your TA
promptly (i.e., as soon as you are aware of the
problem) if a medical or family reason prevents
you or your team from handing a project component in
on time.
In other extraordinary
circumstances, we may allow late turn-in if you
contact
cs444@cs.ubc.ca with a clear explanation of the
problem well in advance of the dealine (i.e., at
least 48 hours). (Note: poor planning or
procrastination do not constitute extraodrinary
circumstances.)
| deliverables
& marking scheme |
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Tentative: |
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Quizzes (5%) |
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Assignments (15%) |
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Team project (40%)
|
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Teammate peer
evaluation (5%) |
|
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Midterm exam (10%) |
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Final exam (20%) |
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Discretionary (5%) |
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