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Philippe Beaudoin Post-Doc Fellow and Lecturer, Dept. of Computer Science, UBC I'm currently doing a post-doc in UBC's Imager Lab with professor Michiel van de Panne. I completed my Ph.D. in february 2008 at Ligum, the Graphics Lab of Université de Montréal, under the supervision of professor Pierre Poulin. My research interests cover a wide spectrum, but right now I'm focusing on data-driven character animation and exploring areas such as: animation compression, motion motif extraction and automatic motion graph synthesis from large datasets. | ||
| Personal | contact information about me my boardgames | ||
| Research | projects and publications collaborators | ||
| Teaching | CPSC 310 | ||
| Graphics | conferences and deadlines (google calendar) | ||
| UBC | Michiel van de Panne imager lab computer science events and seminars map | ||
| UdeM | Pierre Poulin ligum computer science | ||
| Updated: May 20 2008. | |||