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Web
keyword search. Google it... this is the single most effective
mechanism to discover past work from all possible sources (commercial,
academic) on a specific subject, with the usual noise. Be creative
about your keywords, and try as many variations as you can think
of.
Compilations
of IMECE
Symposium on Haptic Interfaces. Proceedings from 1992-1998
are on reserve. Good for browsing,
both for hardware design and psychophysics references.
ACM
Digital Library The Association for Computing Machinery sponsors
major user-interface conferences such as CHI,
SIGGRAPH,
UIST,
DIS,
IUI;
and journals such as ACM
Transactions on Computer-Human Interaction. While not focussed
on haptics, there is a great deal of relevant material here, and
searchable by keyword.
Bibliographies
of papers you locate elsewhere (e.g. in this list).
[Brooks
1990] F. Brooks, M. Ouh-Young, J. J. Batter, and P. J. Kilpatrick,
“Project GROPE -- haptic displays for scientific visualization,”
Computer Graphics, vol. 24:4, pp. 177-185, 1990, RDR.
[MacKenzie
1995] I. S. MacKenzie, “Input devices and interaction techniques
for advanced computing.,” Virtual environments and advanced interface
design, pp. 437-470, 1995, URL.
[Massie
1994] T. H. Massie and J. K. Salisbury, “The PHANToM haptic
interface: a device for probing virtual objects,” in Proc. of
the Third Ann. Symp. on Haptic Interfaces for Virtual Environment
and Teleoperator Systems, ASME/IMECE, 1994, PDF -- early description
of first commercial haptic device
[Srinivasan
1999] M. A. Srinivasan, C. Basdogan, and C. H. Ho, “Haptic
Interactions in Virtual Worlds: Progress and Prospects,” in Proc.
of Proceedings of the International Conference on Smart Materials,
Structures, and Systems, Bangalore, India, 1999, PDF.
[Gaver
1996] W. Gaver, “Affordances for interaction: The social is
material for design,” Ecological Psychology, vol. 8:2, pp. 112-129,
1996, PDF.
[MacLean
2000] K. E. MacLean, “Designing with Haptic Feedback,” in
Proc. of IEEE Robotics and Automation (ICRA'2000), San Francisco,
CA, 2000, PDF.
R. Parasuraman, T. B. Sheridan, and C. D. Wickens, “A Model
for Types and Levels of Human Interaction with Automation,” IEEE
Trans. on Systems, Man & Cybernetics Part A: Systems & Humans,
vol. 30:3, pp. 286-297, 2000.
[Patkin
1997] M. Patkin, “A checklist for handle design,” Ergonomics
Australia On-Line (EAOL), vol. 11:2, http://www.uq.edu.au/eaol/apr97/handle.html,
1985, 1997.
[Rosenberg
1993] L. B. Rosenberg, “The use of Virtual Fixtures to enhance
telemanipulation with time delay,” in Proc. of Advances in Robotics,
Mechatronics, and Haptic Interfaces, ASME, DSC-Vol. 49, 1993.
[Haans 2006] A. Haans, W. IJsselsteijn, "Mediated social touch: a review of current research and future directions," Virtual Reality, vol. 9:2-3, pp. 149-159, (March) 2006.
[Chu 1996] L. Chu, "Haptics in computer music," in Proc. of International Computer Music Conference, pp. 57-58, 1996. -- requirements for computer music interfaces
[Chu 1999] L. Chu, "MusiCloth: a design methodology for the development of a performance interface," in Proc. of International Computer Music Conference, pp. 449-452, 1999.
[Wensveen
2000] S. Wensveen, K. Overbeeke, and T. Djajadiningrat, “Touch
me, hit me and I know how you feel: a design approach to emotionally
rich interaction,” in Proc. of ACM Conference on Designing Interactive
Systems, Brooklyn, NY, pp. 48-52, 2000, PDF.
[Fogg
1998] B. Fogg, L. D. Cutler, P. Arnold, and C. Eisbach, “HandJive:
A device for interpersonal haptic entertainment,” in Proc. of
Conference proceedings on Human Factors in Computing Systems,
pp. 57-64, 1998.
Examples
of Affective Controllers:
[Anderson
1999a] L. Anderson, Review: Songs and Stories from Moby Dick.
1999, The City Review.
[Anderson
1999b] L. Anderson, Pictures: Songs and Stories from Moby
Dick. 1999, laurieanderson.com.
[Menzies
2000] D. Menzies, The CyberWhistle. 2000.
[Burdea
1996] G. Burdea, Force and Touch Feedback for Virtual Reality:
John Wiley & Sons, 1996, RES (Ch. 3: Actuators)
[Busch-Vishniac
1999] I. J. Busch-Vishniac, Electromechanical Sensors and
Actuators. New York: Springer-Verlag, 1999, RES. -- how a whole
lot of sensors and actuators work. lots on piezos.
J. Craig, Introduction to Robotics: Mechanics and Control:
Addison-Wesley, 1989.
[Hinckley
1999] K. Hinckley and M. Sinclair, “Touch-Sensing Input Devices,”
in Proc. of ACM CHI'99 Conference on Human Factors in Computing
Systems, pp. 223-230, 1999, PDF.
[Igoe
1999] T. Igoe, ITP Physical Computing Course. 1999, Interactive
Telecommunications Program, New York University, URL. -- excellent
mechatronic fabrication page.
[Immersion
1999] Immersion, “Impulse Engine 2000 Software Development
Kit,”, San Jose, CA 1999, PDF.
[O'Sullivan
1998] D. O'Sullivan, Physical computing: - A Hands On How
To Guide for Artists. 1998, Interactive Telecommunications Program,
New York University, URL. -- excellent mechatronic fabrication
page.
[Tan
1994] H. Z. Tan, M. A. Srinivasan, B. Eberman, and B. Cheng,
“Human Factors for the Design of Force-Reflecting Haptic Interfaces,”
in Proc. of the 3rd Ann. Symp. on Haptic Interfaces for Virtual
Environment and Teleoperator Systems, ASME/IMECE, Chicago, IL,
DSC:55-1, 1994, PDF.
[Burdea
1996a] G. Burdea, Force and Touch Feedback for Virtual Reality:
John Wiley & Sons, 1996, RES (Ch. 6: Tactile Feedback Interfaces)
D. G. Caldwell, N. Tsagarakis, and A. Wardle, “Mechano Thermo
and Proprioceptor Feedback for Integrated Haptic Feedback,” in
Proc. of IEEE Int'l Conf. on Robotics and Automation (ICRA), Albuquerque,
NM, 1997.
[Kontarinis
1995a] D. A. Kontarinis and R. D. Howe, “Tactile display of
vibratory information in teleoperation and virtual environments,”
Presence, vol. 4, pp. 387-402, 1995.
[Berkelman 1999] Berkelman, P. J., Hollis, R. L., and Baraff, D., "Interaction with a Realtime Dynamic Environment Simulation using a Magnetic Levitation Haptic Interface Device," in Proc. of IEEE Int'l Conf. on Robotics & Automation, Detroit, MI, 1999.
[Choi
2000] S. Choi and H. Z. Tan, “A parameter space for perceptually
stable haptic texture rendering,” in Proc. of Fifth PHANToM Users
Groups Workshop, Aspen, CO, 2000.
[Gillespie
1996] B. Gillespie and M. Cutkosky, “Stable user-specific
haptic rendering of the virtual wall,” in Proc. of Proceedings
of the ASME Dynamic Systems and Control Division, DSC-Vol. 58,
pp. 397-406, 1996, PDF.
[Hollerbach
2000] J. M. Hollerbach and D. E. Johnson, “Virtual Environment
Rendering,” in to appear in Human and Machine Haptics: MIT Press,
2000.
[Laszlo 2000] Laszlo, J. F., Panne, M. v. d., and Fiume, E., "Interactive Control For Physically-Based Animation," in Proc. of SIGGRAPH, pp. 201-208, 2000.
[Morgenbesser
1996] H. B. Morganbesser and M. A. Srinivasan, “Force shading
for shape perception in haptic virtual environments,” in Proc.
of the 5th Ann. Symp. on Haptic Interfaces for Virtual Environment
and Teleoperator Systems, ASME/IMECE, Atlanta, GA, DSC:58, 1996.
[O.Khatib 2001] O.Khatib, O.Brock, et al., ?Human-Centered Robotics and Interactive Haptic Simulation,? in Proc. of submitted to ISRR International Symposium of Robotics Research, 2001.
[Popescu 1998]Popescu, V. and Burdea, G., "Dextrous Haptic Interface for Jack," in Proc. of ASME WAM, 7th Ann. Symp. on Haptic Interfaces for Virtual Environments, Anaheim CA, DSC Vol. 64, pp. 189-194, 1998.
[Ruspini 2000]Ruspini, D. and Khatib, O., "A Framework for Multi-Contact Multi-Body Dynamic Simulation and Haptic Display," IEEE/RSJ Int'l Conf. on Intelligent Robots and Systems,:, 2000.
[Troy 2000]Troy, J. J., "Haptic Control of a Simplified Human Model with Multibody Dynamics," in Proc. of Fifth Phantom User's Group Workshop (PUG '00), 2000.
[Zilles
1995] C. B. Zilles and J. K. Salisbury, “A Constraint-based
God-Object Method for Haptic Display,” in Proc. of IEEE Conference
on Intelligent Robots and Systems (IROS '95), 1995, PDF.
[Baraff
1997] D. Baraff, “An introduction to physically based modeling:
Rigid body simulation I – Unconstrained rigid body dynamics,”
in An Introduction to Physically Based Modeling, SIGGRAPH'97 Course
Note, 1997, PDF. -- thorough background on rigid-body simulation
for haptic rendering
[Gillespie
1994] B. Gillespie, “The Virtual Piano Action: Design and
Implementation,” in Proc. of Int'l Computer Music Conf., Auhus,
Denmark, pp. 167-170, 1994, PDF.
[Cohen
1999] J. Cohen, M. Withgott, and P. Piernot, “Logjam: a tangible
multi-person interface for video logging,” in Proc. of the Conference
on Human Factors in Computing Systems (CHI '99), Pittsburgh, PA,
1999.
[Fitzmaurice
1995] G. Fitzmaurice, H. Ishii, and W. Buxton, “Bricks: laying
the foundations for graspable user interfaces,” in Proc. of Conference
on Human Factors in Computing Systems (CHI '95), Denver, CO, pp.
442-449, 1995.
[Gorbet
1998] M. G. Gorbet, M. Orth, and H. Ishii, “Triangles: Tangible
Interface for Manipulation and Exploration of Digital Information
Topography,” in Proc. of the Conference on Human Factors in Computing
Systems (CHI '98), Los Angeles, CA, pp. 49-56, 1998.
[Ishii
1997] [html]
H. Ishii and B. Ullmer, “Tangible Bits: Towards Seamless Interfaces
between People, Bits and Atoms,” in Proc. of The Conference on
Human Factors in Computing Systems (CHI '97), Atlanta, GA, pp.
234-341, 1997.
[Maclean 2000b] K. E. MacLean,
S. S. Snibbe, and G. Levin, “Tagged Handles: Merging Discrete
and Continuous Control,” in Proc. of the Conference on Human Factors
in Computing Systems (CHI '2000), The Hague, Netherlands, 2000.
[Rekimoto 2000] J. Rekimoto
and E. Sciammarella, “ToolStone: Effective Use of the Physical
Manipulation Vocabularies of Input Devices,” in Proc. of UIST
2000, San Diego, CA, pp. 109-117, 2000.
[Ullmer
1998] B. Ullmer, H. Ishii, and D. Glass, “mediaBlocks: Physical
Containers, Transports, and Controls for Online Media,” in Proc.
of Siggraph '98, 1998.
Definitions and References for Psychophysics
[Chudler
2001] E. H. Chudler, “Neuroscience for Kids", http://faculty.washington.edu/chudler/neurok.html,
2001.
[Ernst 2002] Ernst, M. O. and Banks, M. S., "Humans Integrate Visual and
Haptic Information in a Statistically Optimal Fashion,"
Nature, vol. 415, pp. 429-433, 2002.
[Gescheider
1985] G. Gescheider, Psychophysics: Method, Theory and Application,
2nd ed. Hillsdale, NJ: Lawrence Erlbaum Associates, 1985.
[Hillis 2002] Hillis, J. M., Ernst, M. O., Banks, M. S., and Landy, M. S.,
"Combining Sensory Information: Mandatory Fusion Within, but
Not Between, Senses," Science, vol. 298, pp. 1627-1630, 2002.
http://www.kyb.tuebingen.mpg.de/publication.html?publ=1631.
[ISP]
International Society for Psychophysics - Definition
E. R. Kandel, J. H. Schwartz, and T. M. Jessell, “Principles
of neural science,” 4th ed. New York: McGraw-Hill, 2000.
[Lederman
1996a] S. J. Lederman, “An Introduction to Human Psychophysics,”
in The Haptics Community Web Page: Northwestern University, 1996.
[Shimojo 2002] Shimojo, S. and Shams, L., "Sensory modalities are not separate modalities: plasticity and interactions," Current Opinion in Neurobiology, vol. 11, pp. 505-509, 2002.
[Watanabe 2001] Watanabe, K., Crossmodal Interaction in Humans, Thesis,
California Institute of Technology, 2001.
Representative
Studies
[Auer
1998] E. T. Auer, Jr., L. E. Bernstein, and D. C. Coulter,
“Sensory substitution to enhance language comprehension by deaf
people: Acoustic-to-tactile transformations of fundamental frequency,”
Journal of the Acoustical Society of America, vol. 104, http://www.hei.org/htm/bernbio.htm,
pp. 2477-2489, 1998.
[DiFranco
1997] D. E. DiFranco, G. L. Beauregard, and M. A. Srinivasan,
“The effect of auditory cues on the haptic perception of stiffness
in virtual environments,” in Proc. of the 6th Ann. Symp. on Haptic
Interfaces for Virtual Environments and Teleoperator Systems,
ASME/IMECE, DSC-Vol. 61, pp. 17-22, 1997.
[Lederman
1996b] S. J. Lederman and R. L. Klatzky, “Action for perception:
Manual exploratory movements for haptically processing objects
and their features,” in Hand and Brain: Neurphysiology and Psychology
of Hand, A. Wing, P. Haggard, and R. Flanagan, Eds. San Diego:
Academic Press, 1996, pp. 431-446.
[Moy
2000] G. Moy, U. Singh, E. Tan, and R. S. Fearing, “Human
Psychophysics for Teletaction System Design,” Haptics-e, vol.
1:3, http://www.haptics-e.org, pp. 1-20, 2000.
[Rinker
1998] M. A. Rinker, J. C. Craig, and L. E. Bernstein, “Frequency
and amplitude discrimination of haptic stimuli,” Journal of the
Acoustical Society of America, vol. 104, pp. 453-463, 1998.
[Srinivasan
1996] M. A. Srinivasan, G. L. Beauregard, and D. Brock, “The
Impact of Visual Information on the Haptic Perception of Stiffness
in Virtual Environments,” in Proc. of the 5th Ann. Symp. on Haptic
Interfaces for Virtual Environment and Teleoperator Systems, IMECE,
Atlanta, GA, DSC:58, 1996.
[Tan
2000] H. Z. Tan, A. Lim, and R. Traylor, “A psychophysical
study of sensory saltation with an open response paradigm,” in
Proc. of Symposium on Haptic Interfaces & Teleoperator Systems
(ASME/IMECE), Orlando, FL, DSC-69, 2000.
[Wu
1999] W.-C. Wu, C. Basdogan, and M. A. Srinivasan, “Visual,
Haptic and Bimodal Perception of Size and Stiffness in Virtual
Environments,” in Proc. of the 8th Ann. Symp. on Haptic Interfaces
for Virtual Environment and Teleoperator Systems, ASME/IMECE,
Nashville, TN, DSC:67, pp. 19-26, 1999.
[Zhai
96] S. Zhai, P. Milgram, and W. Buxton, “The Influence of
Muscle Groups on Performance of Multiple Degree-of-Freedom Input,”
in Proc. of SIGCHI96, pp. 308-315, 1996.
References
[Box
1978] G. Box, W. Hunter, and J. Hunter, Statistics for Experimenters.
New York, NY: John Wiley & Sons, 1978.
[Montgomery
1991] D. Montgomery, Design and Analysis of Experiments, vol.
3rd. New York, NY: John Wiley & Sons, 1991.
[Statsoft
1999] StatSoft, Inc. (1999). Electronic Statistics Textbook.
Tulsa, OK: Statsoft. http://www.statsoft.com/textbook/stathome.html.
Online; includes statistics tables.
Methods
[Accot
1997] J. Accot and S. Zhai, “Beyond Fitt's Law: Models for
Trajectory-Based HCI Tasks,” in Proc. of Proc. CHI'97, Pittsburgh,
PA, pp. 295-302, 1997.
[MacKenzie
1995] I. S. MacKenzie, “Movement Time Prediction in Human-Computer
Interfaces,” in Readings in Human-Computer Interaction, R. M.
Baecker, W. A. S. Buxton, J. Grudin, and S. Greenberg, Eds., 2nd
ed. Los Altos, CA: Kaufmann, 1995, pp. 483-493.
Examples
[Accot
1999] J. Accot and S. Zhai, “Performance Evaluation of Input
Devices in Trajectory-based Tasks: An Application of Steering
Law,” in Proc. of Proc. CHI'99, Pittsburgh, PA, pp. 466-472, 1999.
[Auer
1998] E. T. Auer, Jr., L. E. Bernstein, and D. C. Coulter,
“Sensory substitution to enhance language comprehension by deaf
people: Acoustic-to-tactile transformations of fundamental frequency,”
Journal of the Acoustical Society of America, vol. 104, http://www.hei.org/htm/bernbio.htm,
pp. 2477-2489, 1998.
[Dennerlein
2000] J. T. Dennerlein, D. Martin, and C. J. Hasser, “Force-Feedback
Improves Performance For Steering And Combined Steering-Targeting
Tasks,” in Proc. of the Conference on Human Factors in Computing
Systems (CHI '2000), The Hague, Netherlands, 2000.
[DiFranco
1997] D. E. DiFranco, G. L. Beauregard, and M. A. Srinivasan,
“The effect of auditory cues on the haptic perception of stiffness
in virtual environments,” in Proc. of the 6th Ann. Symp. on Haptic
Interfaces for Virtual Environments and Teleoperator Systems,
ASME/IMECE, DSC-Vol. 61, pp. 17-22, 1997.
[Wu
1999] W.-C. Wu, C. Basdogan, and M. A. Srinivasan, “Visual,
Haptic and Bimodal Perception of Size and Stiffness in Virtual
Environments,” in Proc. of the 8th Ann. Symp. on Haptic Interfaces
for Virtual Environment and Teleoperator Systems, ASME/IMECE,
Nashville, TN, DSC:67, pp. 19-26, 1999.
[Zhai
96] S. Zhai, P. Milgram, and W. Buxton, “The Influence of
Muscle Groups on Performance of Multiple Degree-of-Freedom Input,”
in Proc. of SIGCHI96, pp. 308-315, 1996.
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