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Haptic Video Editor
 

Table of Contents:
- Summary
- Goal
- Design
- Contact Info


Summary

The basic goal of this project is to build a video editor controllable from a haptic input device, but it is also an offshoot of the general control streaming media using haptics. Even though it is implemented as a video editor project some effort was made to make it a generalized and reusable base for other projects.

Goals

  • To connect haptic input to a streaming media application.
  • To be open and easily modified to fit the needs of research.

Design

As currently built there are two parts to this project. A modified version (Kino-mod) of Kino, an Open Source DV editor for linux, and a control program, gtkClient being the most complete variant. The two parts are connected using The ACE ORB a CORBA implementation that has real time support. We also have been using TAO to connect to haptic devices locally or over a network.

A more detailed overview of the software architecture is linked to here.

haptic video editing system

Logical structure overview diagram for the haptic video editor system


Contact Info

For more information please contact Karon MacLean

 

This implementation was built by Lewis Johnson, based on previous work by Jason Collinge and Charles Yiu


 


Last Updated On:
September 25, 2003 4:08 PM