Interactive Bayesian Optimization for Animation
By Eric Brochu
The computer graphics field is filled with applications that require the
setting of tricky parameters, which are often complex and unintuitive for
non-experts. We present an active learning method and application for
setting parameters for a procedural fluid animation system. In this system,
we learn a model by showing the user a gallery of instances of different
parametrized animations and asking for preference feedback. Our method
employs Bayesian optimization to incorporate prior knowledge based on
previous sessions and/or expert knowledge to assist users in finding good
parameter settings in as few steps as possible.
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