This is the complete list of members for
BSDF, including all inherited members.
Add(BxDF *bxdf) (defined in BSDF) | BSDF | [inline] |
BSDF(const DifferentialGeometry &dgs, const Normal &ngeom, float eta=1.f) (defined in BSDF) | BSDF | |
dgShading (defined in BSDF) | BSDF | |
eta (defined in BSDF) | BSDF | |
f(const Vector &woW, const Vector &wiW, BxDFType flags=BSDF_ALL) const (defined in BSDF) | BSDF | |
LocalToWorld(const Vector &v) const (defined in BSDF) | BSDF | [inline] |
MixMaterial (defined in BSDF) | BSDF | [friend] |
NumComponents() const (defined in BSDF) | BSDF | [inline] |
NumComponents(BxDFType flags) const (defined in BSDF) | BSDF | [inline] |
Pdf(const Vector &wo, const Vector &wi, BxDFType flags=BSDF_ALL) const (defined in BSDF) | BSDF | |
rho(RNG &rng, BxDFType flags=BSDF_ALL, int sqrtSamples=6) const (defined in BSDF) | BSDF | |
rho(const Vector &wo, RNG &rng, BxDFType flags=BSDF_ALL, int sqrtSamples=6) const (defined in BSDF) | BSDF | |
Sample_f(const Vector &wo, Vector *wi, const BSDFSample &bsdfSample, float *pdf, BxDFType flags=BSDF_ALL, BxDFType *sampledType=NULL) const (defined in BSDF) | BSDF | |
WorldToLocal(const Vector &v) const (defined in BSDF) | BSDF | [inline] |