PBRT
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Map(const DifferentialGeometry &dg, float *s, float *t, float *dsdx, float *dtdx, float *dsdy, float *dtdy) const (defined in UVMapping2D) | UVMapping2D | [virtual] |
UVMapping2D(float su=1, float sv=1, float du=0, float dv=0) (defined in UVMapping2D) | UVMapping2D | |
~TextureMapping2D() (defined in TextureMapping2D) | TextureMapping2D | [inline, virtual] |