PBRT
/home/felix/UBC/projects/AdaptiveLightfieldSampling/pbrt_v2/src/renderers/samplerrenderer.h
00001 
00002 /*
00003     pbrt source code Copyright(c) 1998-2012 Matt Pharr and Greg Humphreys.
00004 
00005     This file is part of pbrt.
00006 
00007     Redistribution and use in source and binary forms, with or without
00008     modification, are permitted provided that the following conditions are
00009     met:
00010 
00011     - Redistributions of source code must retain the above copyright
00012       notice, this list of conditions and the following disclaimer.
00013 
00014     - Redistributions in binary form must reproduce the above copyright
00015       notice, this list of conditions and the following disclaimer in the
00016       documentation and/or other materials provided with the distribution.
00017 
00018     THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
00019     IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
00020     TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
00021     PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
00022     HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
00023     SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
00024     LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
00025     DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
00026     THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
00027     (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
00028     OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
00029 
00030  */
00031 
00032 #if defined(_MSC_VER)
00033 #pragma once
00034 #endif
00035 
00036 #ifndef PBRT_RENDERERS_SAMPLERRENDERER_H
00037 #define PBRT_RENDERERS_SAMPLERRENDERER_H
00038 
00039 // renderers/samplerrenderer.h*
00040 #include "pbrt.h"
00041 #include "renderer.h"
00042 #include "parallel.h"
00043 
00044 // SamplerRenderer Declarations
00045 class SamplerRenderer : public Renderer {
00046 public:
00047     // SamplerRenderer Public Methods
00048     SamplerRenderer(Sampler *s, Camera *c, SurfaceIntegrator *si,
00049                     VolumeIntegrator *vi, bool visIds);
00050     ~SamplerRenderer();
00051     void Render(const Scene *scene);
00052     Spectrum Li(const Scene *scene, const RayDifferential &ray,
00053         const Sample *sample, RNG &rng, MemoryArena &arena,
00054         Intersection *isect = NULL, Spectrum *T = NULL) const;
00055     Spectrum Transmittance(const Scene *scene, const RayDifferential &ray,
00056         const Sample *sample, RNG &rng, MemoryArena &arena) const;
00057 private:
00058     // SamplerRenderer Private Data
00059     bool visualizeObjectIds;
00060     Sampler *sampler;
00061     Camera *camera;
00062     SurfaceIntegrator *surfaceIntegrator;
00063     VolumeIntegrator *volumeIntegrator;
00064 };
00065 
00066 
00067 
00068 // SamplerRendererTask Declarations
00069 class SamplerRendererTask : public Task {
00070 public:
00071     // SamplerRendererTask Public Methods
00072     SamplerRendererTask(const Scene *sc, Renderer *ren, Camera *c,
00073                         ProgressReporter &pr, Sampler *ms, Sample *sam, 
00074                         bool visIds, int tn, int tc)
00075       : reporter(pr)
00076     {
00077         scene = sc; renderer = ren; camera = c; mainSampler = ms;
00078         origSample = sam; visualizeObjectIds = visIds; taskNum = tn; taskCount = tc;
00079     }
00080     void Run();
00081 private:
00082     // SamplerRendererTask Private Data
00083     const Scene *scene;
00084     const Renderer *renderer;
00085     Camera *camera;
00086     Sampler *mainSampler;
00087     ProgressReporter &reporter;
00088     Sample *origSample;
00089     bool visualizeObjectIds;
00090     int taskNum, taskCount;
00091 };
00092 
00093 
00094 
00095 #endif // PBRT_RENDERERS_SAMPLERRENDERER_H