This is the complete list of members for
GlassMaterial, including all inherited members.
Bump(const Reference< Texture< float > > &d, const DifferentialGeometry &dgGeom, const DifferentialGeometry &dgShading, DifferentialGeometry *dgBump) (defined in Material) | Material | [static] |
GetBSDF(const DifferentialGeometry &dgGeom, const DifferentialGeometry &dgShading, MemoryArena &arena) const (defined in GlassMaterial) | GlassMaterial | [virtual] |
GetBSSRDF(const DifferentialGeometry &dgGeom, const DifferentialGeometry &dgShading, MemoryArena &arena) const (defined in Material) | Material | [inline, virtual] |
GlassMaterial(Reference< Texture< Spectrum > > r, Reference< Texture< Spectrum > > t, Reference< Texture< float > > i, Reference< Texture< float > > bump) (defined in GlassMaterial) | GlassMaterial | [inline] |
nReferences (defined in ReferenceCounted) | ReferenceCounted | |
ReferenceCounted() (defined in ReferenceCounted) | ReferenceCounted | [inline] |
~Material() (defined in Material) | Material | [virtual] |