PBRT
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CanIntersect() const (defined in GeometricPrimitive) | GeometricPrimitive | [virtual] |
FullyRefine(vector< Reference< Primitive > > &refined) const (defined in Primitive) | Primitive | |
GeometricPrimitive(const Reference< Shape > &s, const Reference< Material > &m, AreaLight *a) (defined in GeometricPrimitive) | GeometricPrimitive | |
GetAreaLight() const (defined in GeometricPrimitive) | GeometricPrimitive | [virtual] |
GetBSDF(const DifferentialGeometry &dg, const Transform &ObjectToWorld, MemoryArena &arena) const (defined in GeometricPrimitive) | GeometricPrimitive | [virtual] |
GetBSSRDF(const DifferentialGeometry &dg, const Transform &ObjectToWorld, MemoryArena &arena) const (defined in GeometricPrimitive) | GeometricPrimitive | [virtual] |
Intersect(const Ray &r, Intersection *isect) const (defined in GeometricPrimitive) | GeometricPrimitive | [virtual] |
IntersectP(const Ray &r) const (defined in GeometricPrimitive) | GeometricPrimitive | [virtual] |
nextprimitiveId (defined in Primitive) | Primitive | [protected, static] |
nReferences (defined in ReferenceCounted) | ReferenceCounted | |
Primitive() (defined in Primitive) | Primitive | [inline] |
primitiveId (defined in Primitive) | Primitive | |
ReferenceCounted() (defined in ReferenceCounted) | ReferenceCounted | [inline] |
Refine(vector< Reference< Primitive > > &refined) const (defined in GeometricPrimitive) | GeometricPrimitive | [virtual] |
WorldBound() const (defined in GeometricPrimitive) | GeometricPrimitive | [virtual] |
~Primitive() (defined in Primitive) | Primitive | [virtual] |