PBRT
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00001 00002 /* 00003 pbrt source code Copyright(c) 1998-2012 Matt Pharr and Greg Humphreys. 00004 00005 This file is part of pbrt. 00006 00007 Redistribution and use in source and binary forms, with or without 00008 modification, are permitted provided that the following conditions are 00009 met: 00010 00011 - Redistributions of source code must retain the above copyright 00012 notice, this list of conditions and the following disclaimer. 00013 00014 - Redistributions in binary form must reproduce the above copyright 00015 notice, this list of conditions and the following disclaimer in the 00016 documentation and/or other materials provided with the distribution. 00017 00018 THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS 00019 IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED 00020 TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A 00021 PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT 00022 HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 00023 SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT 00024 LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 00025 DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 00026 THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 00027 (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 00028 OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 00029 00030 */ 00031 00032 #if defined(_MSC_VER) 00033 #pragma once 00034 #endif 00035 00036 #ifndef PBRT_RENDERERS_SAMPLERRENDERER_H 00037 #define PBRT_RENDERERS_SAMPLERRENDERER_H 00038 00039 // renderers/samplerrenderer.h* 00040 #include "pbrt.h" 00041 #include "renderer.h" 00042 #include "parallel.h" 00043 00044 // SamplerRenderer Declarations 00045 class SamplerRenderer : public Renderer { 00046 public: 00047 // SamplerRenderer Public Methods 00048 SamplerRenderer(Sampler *s, Camera *c, SurfaceIntegrator *si, 00049 VolumeIntegrator *vi, bool visIds); 00050 ~SamplerRenderer(); 00051 void Render(const Scene *scene); 00052 Spectrum Li(const Scene *scene, const RayDifferential &ray, 00053 const Sample *sample, RNG &rng, MemoryArena &arena, 00054 Intersection *isect = NULL, Spectrum *T = NULL) const; 00055 Spectrum Transmittance(const Scene *scene, const RayDifferential &ray, 00056 const Sample *sample, RNG &rng, MemoryArena &arena) const; 00057 private: 00058 // SamplerRenderer Private Data 00059 bool visualizeObjectIds; 00060 Sampler *sampler; 00061 Camera *camera; 00062 SurfaceIntegrator *surfaceIntegrator; 00063 VolumeIntegrator *volumeIntegrator; 00064 }; 00065 00066 00067 00068 // SamplerRendererTask Declarations 00069 class SamplerRendererTask : public Task { 00070 public: 00071 // SamplerRendererTask Public Methods 00072 SamplerRendererTask(const Scene *sc, Renderer *ren, Camera *c, 00073 ProgressReporter &pr, Sampler *ms, Sample *sam, 00074 bool visIds, int tn, int tc) 00075 : reporter(pr) 00076 { 00077 scene = sc; renderer = ren; camera = c; mainSampler = ms; 00078 origSample = sam; visualizeObjectIds = visIds; taskNum = tn; taskCount = tc; 00079 } 00080 void Run(); 00081 private: 00082 // SamplerRendererTask Private Data 00083 const Scene *scene; 00084 const Renderer *renderer; 00085 Camera *camera; 00086 Sampler *mainSampler; 00087 ProgressReporter &reporter; 00088 Sample *origSample; 00089 bool visualizeObjectIds; 00090 int taskNum, taskCount; 00091 }; 00092 00093 00094 00095 #endif // PBRT_RENDERERS_SAMPLERRENDERER_H